Hard to be a God

Åland Islands, Albania, Algeria, Andorra, Angola, Anguilla, Antarctica, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan, Bahrain, Bangladesh, Barbados, Belarus, Belgium, Belize, Benin, Bermuda, Bhutan, Bolivia, plurinational state of, Bonaire, Sint Eustatius and Saba, Bosnia and Herzegovina, Bouvet Island, Brazil, British Indian Ocean Territory, Brunei Darussalam, Bulgaria, Burkina Faso, Burma, Burundi, Cambodia, Cameroon, Canada, Cape Verde, Cayman Islands, Central African Republic, Chad, Chile, China, Christmas Island, Cocos (Keeling) Islands, Colombia, Comoros, Congo, Congo, Democratic Republic of the, Cook Islands, Costa Rica, Cote d'Ivoire, Croatia, Cuba, Curaçao, Cyprus, Czech Republic, Denmark, Djibouti, Dominica, Dominican Republic, Ecuador, Egypt, El Salvador, Equatorial Guinea, Eritrea, Estonia, Falkland Islands (Malvinas), Faroe Islands, Fiji, Finland, France, French Guiana, French Polynesia, French Southern Territories, Gabon, Gambia, Georgia, Germany, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guatemala, Guernsey, Guinea, Guinea-Bissau, Guyana, Haiti, Heard Island and McDonald Islands, Holy See (Vatican City State), Honduras, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Isle of Man, Israel, Italy, Jamaica, Japan, Jersey, Jordan, Kazakhstan, Kenya, Kiribati, Korea, Republic of, Kuwait, Kyrgyzstan, Lao People's Democratic Republic, Latvia, Lebanon, Lesotho, Liberia, Liechtenstein, Lithuania, Luxembourg, Macao, Madagascar, Malawi, Malaysia, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Micronesia, Federated States of, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Nauru, Nepal, Netherlands, New Caledonia, New Zealand, Nicaragua, Niger, Niue, Norfolk Island, Northern Mariana Islands, Norway, Oman, Palau, Palestinian Territory, Occupied, Papua New Guinea, Paraguay, Peru, Philippines, Pitcairn, Poland, Portugal, Qatar, Republic of North Macedonia, Reunion, Romania, Russian Federation, Rwanda, Saint Barthélemy, Saint Helena, Ascension And Tristan Da Cunha, Saint Kitts and Nevis, Saint Lucia, Saint Martin (French Part), Saint Pierre and Miquelon, Saint Vincent and the Grenadines, San Marino, Sao Tome and Principe, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Sint Maarten, Slovakia, Slovenia, Solomon Islands, Somalia, South Africa, South Georgia and the South Sandwich Islands, South Sudan, Spain, Sudan, Suriname, Svalbard and Jan Mayen, Swaziland, Sweden, Switzerland, Taiwan, Province of China, Tajikistan, Tanzania, United Republic Of, Thailand, Timor-Leste, Togo, Tokelau, Tonga, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, Uganda, Ukraine, United Arab Emirates, United Kingdom, United States, United States Minor Outlying Islands, Uruguay, Uzbekistan, Vanuatu, Venezuela, Vietnam, Virgin Islands, British, Wallis and Futuna, Western Sahara, Zambia, Zimbabwe
Game Description
System Requirements
Activation Details
The "Hard to be a God" game will be a thoroughbred role-playing game affirming all the best traditions of the genre. The storyline is non-linear presenting several story branches with 4 endings depending on the main character's in-game behavior. The game utilizes a 3D-engine with free rotating camera. Wounds, weapons, armor and different equipment are shown on the characters' models.
One of the gameplay features is the interference of two epochs in the game universe – the medieval and the alternative future. This provides the peculiar variety of different weapons and armors – from swords and bows to miniguns, from full plates to force fields – and equipment like binoculars and night vision goggles at characters' disposal. The standard RPG equipment "doll" is amplified with slots for sword shoulder-belts and hidden weapon scabbards on wrists and arms.
Hard to be a God Features:
- The combat system features many different combos and special attacks (stunning, disarming, etc.) provided by some abilities and special weapon types. During a battle the character can be wounded badly which will diminish his attributes and require long recover, and even lose a limb or be decapitated by a strong attack of the opponent.
- As player controls only the main character. The rest of the party is managed by orders. The volunteers traveling with the main character can obey or disobey orders depending on the form the order was given in (strict order, persuasion, intimidation, etc.), while the mercenaries will obey any order given in the proper form.
- The Kingdom of Arkanar is divided into many locations. The party will travel between the locations using Arcanum-styled global map. The movement speed will be influenced with the world relief. The party can also ride mounts to move faster. The new locations can be revealed from dialogues with NPCs.
- The trading mechanism features selling and buying items for different currencies (universal currency, irukanian gold and so on) or bartering them if both sides are satisfied with the offer.
- One of the most prominent features of the game is of course the true spirit of the Strugatskys' novel. The game universe, the dark medieval atmosphere, the key figures from the novel, the Kingdom of Arkanar, – the whole world from the book is being carefully created anew under the supervision of one of its demiurges, Boris Natanovich Strugatsky.
- The great variety of social strata typical to medieval age provides another game feature which can be called "the true role playing". Depending on a situation or an environment, a character can choose a role to play, pretending to be a noble man or a mere citizen or a member of some guild. This allows him to gain trust of NPCs with different alignments. A player can create several legends for each role of his character. The character will introduce himself with this legend to NPCs. If the truth behind the legend is revealed, the player can make up another legend reading books and talking to other NPCs.
- The corrupted bureaucrats of Arkanar are easily bribed. This provides one more way of completing the game. For example if you need some papers to pass you may bribe the guard who demands the papers. A character can also buy the forged papers or make them by himself if he has proper skills.
To activate the game, you need a Steam Account
-
Login or register at the official
Steam Website and download Steam client - Install and start application, login with your Account name and Password
- Click the Games Menu.
- Choose Activate a Product on Steam...
- Follow the onscreen instructions to complete the process
- After the successful code verification, go to the "MY GAMES" tab and start downloading.